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Old 07-02-12, 09:40 AM   #5
i SPY
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Join Date: Apr 2007
Location: You were sayin'
Posts: 290
Default Re: Why did nv take away the option to render zero frames ahead?

Probably because it caused inconsistencies in various games. Negative "gpu usage scaling"


Btw if you select 0 in nvinspector it defaults to app.controlled (3), this started with 30x.xx drivers.

1 is the lowest you can go now.


Also worth mentioning these latest 304.48 cause some weird 1fps bug in DeusEx HR (dx11, dx9 is ok), but only if i use app.controlled or 1 frame to render ahead, 2 -3 fixes it.
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