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Old 08-06-12, 12:14 AM   #7
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Join Date: Nov 2006
Posts: 35
Default Re: GLX Pixmap destroy issue

I'm trying to do something similar as the OP.

Can you use something like XCopyArea to copy the underlying pixmaps between processes or do you need to actually read back the remote pixmap data and then upload it to a texture in the local application?

Sorry about necroing this thread.
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