Thread: OpenGL book
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Old 08-12-12, 09:55 AM   #3
Airstrip1
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Join Date: Jun 2005
Posts: 9
Thumbs up Re: OpenGL book

Quote:
Originally Posted by proliferazor View Post
I am not 100% but I think opengl 2 is fixed function only? After that you use shaders.
I think you are right. (http://www.opengl.org/wiki/Fixed_Function_Pipeline and http://www.opengl.org/wiki/Shader).

My old book seems to be useless, as with 3.1 the fixed function is removed (according to the references above). Thanks for helping me sort that out, it saved me from wasting time on learning deprecated knowledge!

Quote:
Originally Posted by proliferazor View Post
You're probably wanna get this book when it gets released but it keeps getting pushed back originally it was going to be out in august of this year.

http://www.amazon.com/gp/product/032...SIN=0321773039
Thanks for the tip! From the description it sounds really interesting and comprehensive.
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