Quote:
(II) Sep 25 15:52:07 NVIDIA(0): Virtual screen size determined to be 1600 x 900
(EE) Sep 25 15:52:11 NVIDIA(GPU-0): Failed to tear down EVO channel
(--) Sep 25 15:52:11 NVIDIA(0): DPI set to (131, 134); computed from "UseEdidDpi" X config
(--) Sep 25 15:52:11 NVIDIA(0): option
(--) Depth 24 pixmap format is 32 bpp
(II) Sep 25 15:52:11 NVIDIA: Reserving 3072.00 MB of virtual memory for indirect memory
(II) Sep 25 15:52:11 NVIDIA: access.
(EE) Sep 25 15:52:15 NVIDIA(GPU-0): EVO Push buffer channel allocation failed
(EE) *** Aborting ***
(EE) Sep 25 15:52:15 NVIDIA(GPU-0): Failed to allocate EVO core DMA push buffer
(EE) *** Aborting ***
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Adding the following option solved it;
Option "UseDPLib" "false"
It have been broken since
after v290.10, it's still an issue with v304.43.