Faces are everywhere in games. NVIDIA
noticed this and has been on a 20-year odyssey to make faces more facey and less unfacey (while making boobs less booby, if you'll remember the elf-lady Dawn
). Every few years they push out more facey and less unfacey face tech and make it gurn for our fetishistic graphicsface pleasure. Last night at NVIDIA's GPU Technology Conference
, NVIDIA founder Jen-Hsun Huang showed off Face Works, the latest iteration. Want to see how less unfacey games faces can be?