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Old 10-08-02, 10:08 AM   #11
Join Date: Jul 2002
Location: /dev/null
Posts: 1,556

Originally posted by =SSC=The Baron

Guessing vertex shaders for the water (not sure). Stencil might be stencil shadowing a la Doom 3.
Yes it's an option to use vertex shaders (geforce 3 and above)
Besides that here is a great thread for tweaking your game:
[b]Optimization guidelines by Koji Ashida of NVIDIA:[/b][list][*]Use fx12 instructions whenever possible[*]Use lowest pixel shader version[/list][url=]source[/url]

[size=1]The politics are invading the technology. We don't really like to mess with politics because that kind of adversarial relationship has nothing to do with pure technical operations and the technical specifications of what we like to play with, the hardware![/size]
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