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Old 01-17-04, 08:34 AM   #3
angelic
GeForce4 Ti 4200
 
Join Date: Mar 2003
Location: Hampshire, UK
Posts: 8
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I do have a VIA chipset actually, but I have no other problems with the driver itself. X works, glgears gives good benchmarks, other games seem OK (well Q2 worked... didn't get too deeply into any others). I'm running a 2.4.22-2149 kernel from Fedora.

Everything compiles fine. It is just that the game binary segfaults at the function I quoted using the 5328 driver.

The compilation errors I referred to are if I try to use the GL headers provided with the NVIDIA GLX stuff instead of the ones from the XFree86-devel RPM. That was a side issue. I am confused as to what those headers are intended for.
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