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Old 10-09-02, 12:56 AM   #18
The Baron
Posts: n/a

Doesn't solve them entirely, but they were MUCH better for me (maybe a 5 FPS drop now and then instead a 25 or 35).

Doesn't seem to affect D3D performance much. D3D seems to be a LOT more CPU-limited than OGL--somebody with a faster proc please check this out for me.

Haven't checked the grass... will check tomorrow.
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