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Old 01-22-04, 04:02 PM   #4
Lycestra
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Join Date: Jan 2004
Location: Wisconsin, USA
Posts: 6
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How is it behaving now?

Based on the log, it is finding AGP, and is using the kernels agpgart (NvAGP = 2), which is what you probably want. (it is what I use. the default is 3 which means 'try agpgart, if fail, try built in', which I don't bother since the builtin doesn't support my agp anyway.)

Are you still having problems? Any specific things to point to that look wrong?

checklist:
AGP found in dmesg
AGP found, glx loaded in X log
proc reports agp enabled
glxinfo uses NVIDIA
glxinfo lists direct rendering a 'yes'

did I miss anything

Don't give up. I was almost giving up on my system, but now 3D is great. the 980 XGL is gettiing like 3000 fps, tho i think the CPU load is a little high maybe.
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