Quote:
Originally posted by Ninja Prime
.... Looks kinda low poly and low texture quality to me, but maybe Unreal 2 and XMP have spoiled me.
|
I remember hearing that Halo 2's character models actually had lower poly counts than the first game, but this was due to the new shading and lighting effects that were being implemented. Looks good for a game being run on 2 1/2 year old tech to me.