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Old 07-31-02, 05:15 AM   #4
Join Date: Jul 2002
Location: Netherlands, Europe
Posts: 2,105

Likely. But there might be a workaround for a lot of games. I don't know what game you are trying to use but for example Quake3 engine based games have a maxfps command. (wasn't it com_maxfps?) Normally in game it is set to 85. Using options like that you can do about the same as Vsync. (It is off during timedemos)
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