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Old 03-18-04, 06:21 PM   #42
Cigarman
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Join Date: Apr 2003
Location: Maine!!!
Posts: 37
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UT2004 Build UT2004_Build_[2004-03-03_02.42]

OS: Windows XP 5.1 (Build: 2600)
CPU: AuthenticAMD PentiumPro-class processor @ 2007 MHz with 1023MB RAM
Video: No Video

Bad name index -75497471/8570

History: ULinkerLoad<<FName <- (LinkerLoad Package.LinkerLoad 541885)) <- TagName <- FPropertyTag<< <- (After GameLadderName) <- LoadStream <- (Count 0) <- UStruct::SerializeTaggedProperties <- (None[-1]) <- UObject::Serialize <- (Function Engine.Armor.ArmorImpactEffect) <- UField::Serialize <- (Function Engine.Armor.ArmorImpactEffect) <- UStruct::Serialize <- (Function Engine.Armor.ArmorImpactEffect) <- UFunction::Serialize <- LoadObject <- (Function Engine.Armor.ArmorImpactEffect 541885==541885/2666248 541881 36) <- ULinkerLoad::Preload <- LinkProperties <- UStruct::Link <- UState::Link <- UClass::Link <- UStruct::Serialize <- (Class Engine.Armor) <- UState::Serialize <- UClass::Serialize <- (Class Engine.Armor) <- LoadObject <- (Class Engine.Armor 541885==541885/2666248 203398 257) <- ULinkerLoad::Preload <- PreLoadObjects <- UObject::EndLoad <- UObject::StaticLoadObject <- (Core.Class Engine.StreamInteraction NULL) <- UEngine::Init <- UGameEngine::Init <- InitEngine

Now what the hell is this? Kinda expected better for $40 bucks.
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