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Old 05-11-04, 09:09 AM   #3
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Join Date: Apr 2004
Posts: 39
Default Re: AMD64 support for 32bit


I get the same with quake3 on amd64, (yes, same problem with lightmap :-) )
but libglx is used with no direct rendering, ie quake3 uses the opengl from
xfree and connects to x, so this is not *true* support for 32bits.

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