nvnet and quake3?
I'm running slackware 9.1 with 2.4.22 kernel. I installed Quake3 and have it running natively great. I only have a small problem.. Well, actually it's a pretty big problem. Quake3 runs extremely well when I play single player, however, if I play multiplayer, my frame rate will drop to 20 at its highest.
I've tried changing all the different settings in Quake3 and they all have the same effect. Even running in 640x480 with all the Frame Rate eatting settings turned off will leave me sitting with 20fps max as long as I am on an internet server.