Originally Posted by jAkUp
Although the question remains maybe this stuff is capable on 2.0, but never implemented because it would run too slow on NV3X hardware?
Well that's basically what the Crytek guys already said. It can be done on sm2 and sm3. You're right that it would be too slow on nv3x, i'm pretty sure it would just be way too slow on a R3x0 too.
I hope this gets released somehow.