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Old 05-16-04, 11:29 AM   #113
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Join Date: Jul 2003
Location: Fresno, CA
Posts: 1,886
Default Re: I Played FarCry with Pixel Shader 3.0

Originally Posted by Nv40
the DM used there is virtual DM or paralax mapping.. its ok. but real DM like the one that VS3.0 only can do looks Far better because Geometry and polygons are literally displaced ,and can be use for many other cool things like realistic water motion. like the Nvidia demo of the pirate ship.
Why didn't they use True DM? Why use the lower model VDM?
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