Re: I Played FarCry with Pixel Shader 3.0
Originally Posted by Spotch
The method currently used on ATI cards is "True" HDR and has been available on R300 cards for almost two years now. NV still doesn't have it in any currently available card.
Besides even when the 6800 line finally hits the shelves in June, no game on the planet will attempt to implement 64bit FPblending/filtering on NV40 hardware. It would end up being a slideshow. It is a useless feature to gamers. NV probably put that in for the Pro Graphic workastation cards. Besides even when the game devs pop HDR into a game and decide to use these so called "hacks and difficult workarounds" it will still run twice as fast on an X800 as compared to any NV40.
Actually Radeon cards can only do 'Low Dynamic Range'
The R420's cannot run HDR twice as fast as the NV40, that is competley made up.
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