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Old 05-19-04, 06:09 PM   #279
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Join Date: May 2003
Location: Larnaca, Cyprus
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Default Re: I Played FarCry with Pixel Shader 3.0

Originally Posted by Malficar
That is not Tom's.

There is more than one game where the X800 cards don't even bother to render the shadows. I guess those are as equally useless as full trilinear. I almost sure they are handling them in Painkiller though. Observe the differences between the X800XT/6800U at 1200x1600 with the X800XT using a lower level of AA, 2xAA vs. 4xAA for the 6800U.Again, 1200x1600 is where these these card show what they can do. Owning a 9800pro I know shadows have more often that not hit Ati cards hard. See below:

X800XT Painkiller
bottom chart, 1200x1600 2xAA/8xAF AVG 70FPS.

6800U Painkiller
bottom chart again, 1200x1600 4xAA/8xAF AVG 113FPS

Source: Driverheaven

Performance King? All things considered mixed results at best...

You compared the 6800U from 1 review with the X800XT of another? Just to clarify things, the 6800 is on an FX53 and the X800XT on a 3.4 Northwood, so its hardly a fair comparison. The X800XT is very cpu limited on that system. We know that faster CPUs benefit the X800XT much more than the 6800U.
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