Re: GeForce 2 MMX and KDE 3.2.2
Basicly the problem is that there's something wrong with your qt libraries. Libraries like qt in the end use other libraries to do stuff. Your qt library wants to use some opengl calls for some things. Those opengl functions are stored in the opengl library (libGL.so). If the library isn't "linked" to libGL.so while it wants opengl functions it gives unresolved symbols. Perhaps during compilation of qt it couldn't find libGL.so or there was some mesa crap left. The problem is not nvidia related. For example do a google search for the problem to fix it.