Originally Posted by Wolfman [TWP]
What happens when you select the AGPgart driver?? (NvAGP=2 or just # out that line)
No change... game still freezes.
Also, do you have the latest Nforce drivers installed??? (Noticed that from the AGP/PCI bridge being Nvidia)
I am running vanilla Linux kernel 2.4.26, which already includes the AGP patch from NVIDIA_nforce*tgz from the Nvidia website. However, even though the kernel appears to recognize the AGP, /proc/driver/nvidia/agp/status shows it to be disabled:
Linux agpgart interface v0.99 (c) Jeff Hartmann
agpgart: Maximum main memory to use for agp memory: 439M
agpgart: Detected NVIDIA nForce2 chipset
agpgart: AGP aperture is 64M @ 0xd0000000
bash-2.05b$ cat /proc/driver/nvidia/agp/status
This is with Option "NvAGP" "2"
My /var/log/XFree86.0.log contains:
(**) NVIDIA(0): Option "NvAGP" "2"
(**) NVIDIA(0): Use of AGPGART requested
(WW) NVIDIA(0): Failed to verify AGP usage
I am using a PCI ethernet card, and ALSA sound drivers. I might as well try the NVidia sound drivers, but there is no change if I start the game with "-nosound".
I guess I'll go back to the NVidia AGP, since that seems to at least be recognized.
Any other suggestions?