Originally posted by koslov
DooM3 is not DirectX based. Why do people keep referring to DX when discussing D3?? OpenGL is where it's at boys and girls. Carmack knows that.
In my experience, OpenGL games are less prone to crashing and a lot faster framerate-wise. If you doubt me, just fire up Serious Sam:SE and bench in both OpenGL and DirectX. I think you'll find that OpenGl is anywhere from 5-15% faster.
I just don't get all the hype around DX9... OpenGL can do all the same effects and faster.
Look at all the poor-running games based of DX:
DX is just easier for lazy devs since they don't have to support each GPUs specific extensions.
When will you people give it a rest?
Serious Sam supporting two renderers doesn't mean it supports them both perfectly. Sheesh.
Look at all the great running games based on DX: Max Payne, No One Lives Forever, C&C Renegade, Hostile Waters, and many many more.
Then you can kindly shut yer holes.