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Old 06-03-04, 03:27 PM   #2
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Join Date: May 2004
Posts: 11
Default Re: glVertex3dv on x86_64 5332 problems

On a simular topic. glVertex seems to get flacky causing core dumps when memory usage starts to get high. Everything is running fine when the application memory usage is low (1-2 GB), but when memory usage gets high (+3 GB) there seems to be significant problems with glVertex3d and to a lesser extent glVertex3f. I have been able to crash our software on both function calls. Again, everything is running fine on low memory usage (< 2GB).
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