I`m looking forward to RTCW based on D3 engine. Imagine castle&dungeon levels with zombies in this engine ! I am looking forward to this game since it is going to be scary.
I don`t care if it has some new style of gameplay or not. All I want is a long scary immersive action game. And D3 shall be like that judging from the screenshots and E3 video.
Don`t forget that music makes a lot of difference. Try playing Quake1 with and without Nine Inch soundtrack. Too big of a difference for one game, isn`t it ?
My only complaint is about low-poly models. Does somebody know for sure they`re low-poly only now so that devs can play it at more than 5 fps and they`ll be high-poly later ?