Originally Posted by _tf_
can you tell what to do to get these glsl demos running?
The main thing was to make sure I had the latest glext.h and to translate
wglGetProcAddress to glXGetProcAddressARB
I only messed with the ogl2brick sample program, please note my version broke the cube so once it starts you have to hit 't' to change to a different model.
I have attached my modified source to this message.
Originally Posted by dulley
Where can I get them?
You can get the original samples (and a whole lot more) from: