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Old 07-01-04, 11:22 AM   #49
_tf_
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Default Re: 1.0-6106 for X86-32 thread

Quote:
Originally Posted by merlin42
The main thing was to make sure I had the latest glext.h and to translate
wglGetProcAddress to glXGetProcAddressARB
I only messed with the ogl2brick sample program, please note my version broke the cube so once it starts you have to hit 't' to change to a different model.

I have attached my modified source to this message.

You can get the original samples (and a whole lot more) from:
http://developer.3dlabs.com/openGL2/downloads/index.htm
thanks again!

best,
lars
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