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Old 07-05-04, 11:38 AM   #254
OWA
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Join Date: Jul 2002
Location: Virginia
Posts: 9,481
Default Re: Far Cry Benchmarks - Shader Model 3.0 performance

Quote:
Originally Posted by jbirney
Thats a very good point. However I am worried that if I do find that killer mod and want to play it on-line then I may have to in order to play. I have played it a few times on line..a bit laggy but fun
Yeah, after I posted that and then thought about it some more and I don't think I'd be all that happy with that solution either. Your point is a good one but even without considering that, I'd prefer to run the latest versions of games. So, I guess it would just be an emergency fallback position. Maybe it'll be a moot point. That is, unless the performance drops over 10% a lot of the time it might be hard to detect during gameplay anyway.
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