View Single Post
Old 07-15-04, 04:20 PM   #47
ChrisRay
Registered User
 
ChrisRay's Avatar
 
Join Date: Mar 2003
Location: Tulsa
Posts: 5,101
Default Re: GeForce 6800 Series antialiasing sample patterns

Quote:
Originally Posted by Lezmaka
OK, question time.

I'm just using the standard drivers (61.71) with my 6800GT and if I choose 8xS, is it still 4xRGMS + 1x2 SS in OpenGL, or is this a D3D only mode? 4xS is listed as D3D only, so I'd assume 8xS is as well. So if it's D3D only, then what mode am I running in OpenGL apps when 8xS is selected in the control panel?

8xS works with OpenGL too. Nvidia has simplified their AA modes. SO 8xS actually works in OpenGL nowadays, (So does 16x but not sure if 16x is actually OGSS) In OpenGL Mode.


6xS/12x/4xS and All super sampling (sole modes) function only in DirectX
__________________
|CPU: Intel I7 Lynnfield @ 3.0 Ghz|Mobo:Asus P7P55 WS Supercomputer |Memory:8 Gigs DDR3 1333|Video:Geforce GTX 295 Quad SLI|Monitor:Samsung Syncmaster 1680x1080 3D Vision\/Olevia 27 Inch Widescreen HDTV 1920x1080

|CPU: AMD Phenom 9600 Black Edition @ 2.5 Ghz|Mobo:Asus M3n HT Deluxe Nforce 780A|Memory: 4 gigs DDR2 800| Video: Geforce GTX 280x2 SLI

Nzone
SLI Forum Administrator

NVIDIA User Group Members receive free software and/or hardware from NVIDIA from time to time to facilitate the evaluation of NVIDIA products. However, the opinions expressed are solely those of the members
ChrisRay is offline   Reply With Quote