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Old 08-03-04, 03:21 PM   #16
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Join Date: Oct 2002
Posts: 4,993
Default Re: Doom 3 pre-rendered "dynamic shadows" ?

After further review...

It's obvious that these shadows are not "floating"...if that were the case then you would not clearly see this depth of field difference at play on the edge of the box shot (zoomed in to point it out). You can see that the shadow "after" the box is further away...just as it should be...

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