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Old 08-03-04, 04:29 PM   #18
CaptNKILL
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Join Date: Jan 2003
Location: PA, USA
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Default Re: Doom 3 pre-rendered "dynamic shadows" ?

Quote:
Originally Posted by Zeno
For whatever reason, your own shadow is only turned on in multiplayer. Not sure yet why they decided to turn it off in single player. I bet there's a console command to enable it, though....
Its probably because the AI doesnt react to the players shadow, so it would look strange having your shadow cast into the view of an enemy and have him not respond.

In multiplayer however, shadows can give away the position of an opponent, so it makes sense to have them there.

And im still a bit skeptical of the whole floating shadow thing.

Theres a command for a 3rd person view right? If you turn that on, the truth will probably be revealed (unless the shadow "floating" distance changes for that view).

If it is true however, it almost HAS TO BE limited to the players flashlight, in single player only. Then of course, this doesnt make any sense... bah...

wheres carmack when you need him

EDIT: Sazar, is there any way you can take a screen shot of that exact scene with the flashlight off? Im talking about the one with the railing and the crate (the one clay just quoted).
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