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Old 08-03-04, 07:16 PM   #52
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Join Date: Aug 2002
Location: everywhere
Posts: 2,216
Default Re: Doom 3 pre-rendered "dynamic shadows" ?

jAkUp]kinda different... but strange also, shining a light on the shadow cast from the box... theres still a shadow?? I dont have mirc installed Tell me what to look for in multiplayer...

the real angle of the flashlight/camera is not there ,where you see it. the hands and flahlight position that you can see in the camera are merely artistic. not diferent that the players aim. if you look him firing his weapon from thirdperson view (in any game),you will see that players are not pointing exactly to where you are really aiming. heck.. in some games the weapons floats in the air close to the player ,if you look them from thirdperson view.
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