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Old 08-10-04, 03:56 AM   #5
Join Date: Jul 2002
Location: Netherlands, Europe
Posts: 2,105
Default Re: [SuSE9.1] Problem with the 61.11 -> Can not compile OpenGL-Code

This has nothing do with the nvidia drivers or things like that. Lets say you write a program that uses opengl. In your code you then need to "tell" the compiler what the opengl function calls look like by including a header file (useally #include <GL/gl.h>). Then when you build you program you need to "link" with the opengl library ( so that your program knows where to find the opengl functions. In the case you don't link you get so called unresolved symbols. So somehow the linking is not done.
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