Re: Anti-aliasing slow with Linux drivers
Both the windows and linux drivers share a lot of code (roughly 90%). The opengl code is allmost fully the same (except for GLX on linux and WGL on windows). Because of this performance should be about the same. Really make sure you are doing a fair comparision as there are differnent types of "4x FSAA", so make sure you use the same type of FSAA on both systems. Further using what apps were you testing?