Re: No Innovation in First Person Shooters
Honestly, I think one of the problems is that people have become such graphics snobs. In order for people to get excited about a game, it has to visually wow them. Therefore, more and more time is spent keeping up with the competition graphically as opposed to innovating. Then when a really nice looking game is released, people complain that the game relies too heavily on graphics even though they know damn well that they would whine if the situation were different.
In either case, innovating isn't simple in a first-person shooter. In the end, the basic formula is that you point and click at things that die on screen.