Re: No Innovation in First Person Shooters
Apart from ever increasing nice graphics, which is great if it runs at reasonable fps, the last true innovation I saw in a FPS was Operation Flashpoint. Large maps makes for less linear play. JointOperations has tried but I'm afraid the maps aren't as believable as OFPs and the story line...well what story line?
The future I'd like to see is FPSs with very large maps, truely interactive environments, animals, relatively large multiplayer capacity. The time is nearly there for a Napolionic FPS. Riding horses, lines of guns, smoke, forests, farm houses, etc. DX9.0c instancing should do wonders for this. A story line is easily ripped steaming from the haunches of history.
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