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Old 08-20-04, 05:40 PM   #8
Holy Smoke
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Join Date: Jun 2004
Posts: 179
Default Re: Valve decide what fps is OK

Anyone wanna bet there's no trace of earlier Quake engines in Doom3?

If you turn off shadows, bump mapping and specular, it looks REMARKABLY like a low poly Quake3, leading to the possibility that that's exactly what the doom3 engine is.
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