Re: Random Engine Questions
Geo-modding would be great... but unfortunately, that would have to be server side in multiplayer games.
I was actually surprised in Counter-Strike Source, it has realistic physics and most (besides ragdolls) are server side! Im suprised that they were able to cram this all into the pipe.
When quake3 was first released, curved surfaces was on of the major feats it was touting. I agree with you completely, games today STILL have too many damn boxes! I thought when quake3 was released the boxes would be gone, but no... we still have squares for everything! A few games still do curved surfaces though.
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