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Old 09-01-04, 08:52 AM   #4
ggambett
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Join Date: Aug 2004
Posts: 20
Default Re: Segfault inside driver, GF4MX 61.11

Quote:
Originally Posted by zander
If you can, please provide a simple test case that reproduces the crash.
Unfortunately, I can't - even when I make subtle changes (rendering the terrain at slightly lower quality) the bug goes away, so I think the conditions to trigger it are quite specific.

I could upload the whole project precompiled, you could be able to debug inside the driver code (which I can't). Do you want me to do that?
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