Originally Posted by Raqia
This is a pretty interesting finding, were you using 3D Analyze? Also would someone bench the DX9 path under the 4x.xx detonators? I'd like to see if nVidia really has a better compiler w/ the 5x.xx + Forcewares or if it's all shader replacements...
No, I did not use "3DAnalyze".
I am using "DX-Tweaker". It is a D3D debug and diagnostic tool I am currently develop for my company. One of the plugins for the "DX-Tweaker" can add partial precision flags on any shader. There are plugins for other jobs like change cardids or caps. I will stop here because I am allready offtopic.