Re: RenderAccel Problems
Please, no more suggestions for AGPGART, SBA or other chipset related settings..
The crash is in the X software driver itself, it's got nothing to do with my hardware settings.
This has happened since 2.4.8 for me, on a variety of different machines.
For what it's worth, and I really think it's worth very little, I'm running 188.8.131.52/ACPI/APIC/LAPIC/nForce 2 AGPGART/AGP 8x/SBA off.
This is perfectly, 100% stable for all 3D functions.
Why would a 2D renderaccel lockup depend on SBA or AGP settings?