Originally Posted by Arraso
FarCry demo really use DX8.1 shaders, but FarCry 1.1 use SM2.0 with partial precision (FP16).
But the patch 1.2 runs with FP32 - and the frame drop down.
No Far Cry Demo uses 8.1 Shaders.
Far Cry Demo 1.1 runs alot of Integer class shaders with normalization of cubemaps. 1.2 Path runs FX series/6800 series with Primarily Fp16 (which is more than enough for Shader 2.0 model atm)