Thread: Sound
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Old 09-22-04, 02:38 PM   #6
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Default Re: Sound

Just bind an infrequently-used key to s_restart. Throughout the game it only happened to me a dozen times or so (over twice as many sessions). Given the audio problems I've had with other games in the past (Enter The Matrix, Splinter Cell, Ghost Recon) these are relatively mild and easily bypassed.
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