View Single Post
Old 09-23-04, 12:32 AM   #4
Omega53
 
Omega53's Avatar
 
Join Date: Sep 2003
Location: Hurricane Alley AKA FLORIDA
Posts: 842
Default Re: Richard Burn's Rally screens

There are no excuses to use 2d trees now that instancing is available. Any game that comes out now with 2d objects just shows the developers lazyness to program a decent game
__________________
THERMALTAKE XASER VA8000BWS
ASUS A8N-SLI Deluxe NF4
[COLOR=Green]XFX|7800GTX[/COLOR] 256M @ [COLOR=Green]490/1300[/COLOR]
Venice 3000+ 64 @ [COLOR=Red]2.5ghz (278 FSB)[/COLOR]
1 GiG Cosair XMS 2.5-3-3-6 @ [COLOR=Blue]230Mhz[/COLOR]
19" Viewsonic G90f
[URL="http://service.futuremark.com/compare?3dm05=1275491"]8600 3D Mark 05[/URL]
Omega53 is offline   Reply With Quote