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Old 09-23-04, 08:41 PM   #1
MikeC
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Join Date: Jan 1997
Location: Virginia
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Arrow Radeon X800XT Platinum Edition Impressions

Radeon X800XT Platinum Edition Impressions

Hi ATI fans!

I've completed the following report after having tested the Radeon X800XT PE during the past few days. I plan to continue testing a variety of games over the next couple of weeks and will update this report accordingly. The updates will be listed at the end of this post.



I purchased the Radeon X800XT Platinum Edition back in May when CompUSA was offering them for $449.99. The card was used in a couple of our GeForce 6 Series reviews and I was thinking about selling it. I wanted to make sure the card was in working order so I began running a series of benchmarks using the Catalyst 4.9 drivers.



Upon installing the X800XT I immediately noticed that the 2D image quality was quite good. I use a 21-inch Sony E540 monitor and normally run a desktop resolution of 1280x960, but found 1600x1200 to be usable with the X800XT. I have decided to keep the card for now and started testing some of my favorite games

3DMark03 Results



Games Benchmarked

Call of Duty
Benchmarks were run using the included Timedemo1 demo from the Dawnville map and a custom multiplayer demo I recorded from the POW Camp map. FRAPS was used to record the minimum frame rate.

Enemy Territory
FRAPS was used to record minimum and average frame rates while playing back a custom demo at normal game speed from a 6 vs. 6 player clan match that takes place on the Railgun map. The results are based on the first three minutes of the demo.

Unreal Tournament 2004
Two custom demos were used to measure performance in UT2004. The less intensive demo is a deathmatch botmatch I recorded on Inferno map. The second demo is from a multi-player Onslaught match on the Dria map and is very processor intensive.

The benchmark command line consists of the following parameters:

.\System\UT2004.exe -benchmark -ini=UT2004.ini -exec=..\benchmark\stuff\demo_inferno.txt -nosound -d3d -1600x1200

FRAPS was used to record the minimum frame rate.

Please see our article on benchmarking UT2004 for additional information - http://www.nvnews.net/articles/bench...04/index.shtml

Morrowind
Gameplay walkthrough is explained in this article - http://www.nvnews.net/articles/gamep...nd/index.shtml

Halo
Standard timedemo using the following command line parameters:

-nosound -nojoystick -use20 -vidmode 1600,1200,75 -timedemo –console

FRAPS was used to record the minimum frame rate.

Dungeon Siege
Gameplay walkthrough is explained in this article - http://www.nvnews.net/articles/gamep...ge/index.shtml

Game Settings
In-game graphics and sound settings were configured as follows:



Benchmark Results
Note that I am only testing at 1600x1200 with 4XAA and 8XAF unless otherwise specified.



High Quality Screenshots
Links to the full-size PNG images are listed under each of the smaller images and average around 2 MB.

Call of Duty



1600x1200 with 4X AA and 8X AF - http://www.nvnews.net/previews/radeo..._dawnville.png



1600x1200 with 4X AA and 8X AF - http://www.nvnews.net/previews/radeo...af_powcamp.png

Enemy Territory



1600x1200 with No AA and 8X AF - http://www.nvnews.net/previews/radeo..._fuel_dump.png
1600x1200 with 4X AA and 8X AF - http://www.nvnews.net/previews/radeo..._fuel_dump.png

Unreal Tournament 2004



1600x1200 with 4X AA and 8X AF - http://www.nvnews.net/previews/radeo..._4xaa_8xaf.png



1600x1200 with 4X AA and 8X AF - http://www.nvnews.net/previews/radeo..._4xaa_8xaf.png

Morrowind



1600x1200 with No AA and 8X AF - http://www.nvnews.net/previews/radeo...oaa_8xaf_1.png
1600x1200 with 4X AA and 8X AF - http://www.nvnews.net/previews/radeo...xaa_8xaf_1.png



1600x1200 with 4X AA and 8X AF - http://www.nvnews.net/previews/radeo...xaa_8xaf_2.png



1600x1200 with 4X AA and 8X AF - http://www.nvnews.net/previews/radeo...xaa_8xaf_3.png

Dungeon Siege



1600x1200 with 4X AA and 8X AF - http://www.nvnews.net/previews/radeo...xaa_8xaf_1.png

Stay tuned...

Updates

09/24/2004 - Added Halo benchmark results.
09/24/2004 - Added UT2004 benchmark results and screenshots.
09/25/2004 - Added Call of Duty benchmark results and screenshots.
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