Re: Long Rant on Problems with Implementing Realism in FPS Games
Very interesting thoughts. Maybe one day, they will be implemented.
It's a question of the fun factor. People think, for whatever reason, that repeatedly dying in a game is no fun, and so they wont play that game anymore. This equals less sales for the publisher, which means less money for the developer, thus resulting in bankruptcy, which is bad.
A good way to balance that out would be introduce some sort of standar BERP battle armour, which you would serve instead of health. After all your electricity is gone from being fired at by tanks, bombs, or weapons, you must either get a new battery pack, or take a few bullets and die. Perhaps a solution.
Specs: AMD Athlon 64 3200+ @2.5GHz/512 MB PC2700 RAM/80 GB Western Digital Caviar/15 GB Maxtor/Diamond Viper X1950XT 256MB/Dell 1907FP 19" LCD Monitor/ASRock 939Dual SATA-2/1.44 MB Floppy/40x-12x-48x CD-RW/8x DVD-ROM