Re: Geforce 6200 spec?
with teh nv40 designed the way it is...(I might be wrong here) I don't think a 4x2 architecture can be done. NV40 for intent and purposes acts like 16X1 through it 's 4 quad PS engine. Each part of the quad engine has 1 TMU on one of 2 shader units (guess) in a pixel processing pipeline. This was done so for modularity. hence the ULtra & GT = 4 quad, normal 6800 = 3 quad, 6600XX = 2 quad and maybe the 6200 (nv44? nv41?) is 1 quad?
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Last edited by MUYA; 10-02-04 at 03:25 AM.