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Old 10-07-04, 06:52 AM   #3
SanjuroX
Registered User
 
Join Date: Oct 2004
Posts: 11
Default Re: I'm guessing FreeBSD isn't meant for gaming

Yeah, I am having problems again. Its weird really, the game crashes after about a minute or so back to the desktop. I thought I fixed this when I changed some load options in the xorg.conf, but it is happening again, I am going to try to find any error messages, but here is part of my configuration file the way it is currently:
Section "Module"

# This loads the DBE extension module.

Load "dbe" # Double buffer extension

# This loads the miscellaneous extensions module, and disables
# initialisation of the XFree86-DGA extension within that module.
SubSection "extmod"
Option "omit xfree86-dga" # don't initialise the DGA extension
EndSubSection

# This loads the Type1 and FreeType font modules
Load "type1"
Load "speedo"
Load "freetype"
Load "extmod"
Load "dbe"
Load "bitmap"
# Load "xtt"

# This loads the GLX module
Load "glx"
# This loads the DRI module
# Load "dri"

do you think it has anything to do with the agp?
ok this is really weird to, when it freezes the sound will keep repeating itself for whatever the last sound effect was, I can get out of the crash eventually by pressing ctrl+alt+backspace and it brings me back to the desktop, however, sometimes the looping sound will keep going even if I exit X-server and go to console...

actually I am wondering about something now, this is something I read in the Readme:
"Also note that if agp.ko is loaded, it could conflict with NVIDIA's AGP
GART driver (NvAGP), resulting in stability problems; for this reason, the
NVIDIA driver will abort NvAGP initialization when it detects agp.ko."

I have agp built into the kernel, and I built the driver for nvidia's agp gart, maybe they are conflicting???

Last edited by SanjuroX; 10-07-04 at 07:20 AM.
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