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Old 10-09-04, 04:18 PM   #3
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Join Date: Oct 2002
Location: New York NY
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Default Re: Does UT2K4 support Widescreen gaming?

Originally Posted by mezkal

Yes any of the games based on the UT2k3/4 engine (that's Unreal 2.0, Unreal Tournament 2k3, Unreal Tournament 2k4 and more recently Tribes : Vengeance) will work in any resolution you specify (especially seeing as you have 256MB VRAM you lucky sod you :P). Sometimes the choices will not available to you in the Settings menu therefore you may need to do some manual editing of some INI files (one for each game) to set your resolution to 1280x768 , ie 16:9 Widescreen.

For this example we're going to look at Unreal Tournament 2004. Browse to the System folder where you installed Unreal Tournament 2004. In that folder open UT2004.INI. Now we need to edit some settings in the the [WinDrv.WindowsClient] section. As below

Makes sure the following lines are as follows:-


Now save the file and close it. Open Unreal Tournament 2004. Welcome to fullres Widescreen

Due to the fact that you're in Widescreen now you probably should should change your Field Of View (FOV) from it's default setting of 90 to something like 120. This will allow you to maximise the use of your screen area and see more of the game than is usually possible on a standard ratio 3:4 screen.

Start any mission of any type. Whilst in the mission, press the tilde key (`) to bring up the console. Type "FOV 120" (sans the quotation marks of course) and press enter. Now quit UT2K4. The next time you restart it, your resolution and FOV settings will be retained.

This tutorial is equally applicable in ANY of the games that were mentioned at the top of this post.



Hey Mezkal,

Dude, thanks for taking the time to write all the config settings down. I hope I am not the only one who will benefit, seems more and more people are now using widescreen LCDs.

I tried your settings and DAMM! Everything looks perfect. If this is where widescreen gaming is headed then I am on board for LIFE!

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