Re: Geforce 6200 spec?
Originally Posted by MUYA
I do not understand what you are saying as with the quad block processor, there is only one TMU per so called pixel pipeline. There are two shading units with the first shading unit having a TMU attached to it. See 3dceter or beyond3d's nv40 previews etc. So how can u magically bring in another TMU on that?
Perhaps u can enable extra quad block to 6600?? but an extra tmu??
I thought somebody at Beyond3D ran 3DMark 03 for fillrate test said 6600 is really 4x2 pipeline as Nvidia marketing never mentioned 4x2 pipeline but 8x1 pipeline, I think maybe the guy was wrong about the test.
If 6600 has real 8x1, then 6200 have 4x1, it can enabled 4 extra pipeline just like it did brought 6800 with 12 pipeline to 6800 Ultra level with 16 pipeline on softmod.
Intel Core i7 3770K, Corsair H80 liquid cooler with Noctua S12-1200 fan, ASUS P8Z77V with UEFI 1606, 16GB Samsung Green 30nm DDR3-RAM, Pioneer DVR-217DBK 22x DVD-RW, Corsair AX850 PSU, Western Digital 2TB SATA3 hard drive, Creative X-Fi XtremeMusic, CanonScan N650U scanner, Microsoft Internet Keyboard, ASDA Wheel Mouse Optical, Sirus's 2 3D speakers, 32inch Sharp LC32LE600 LED TV, EVGA Geforce GTX 670 SC 4GB with Geforce 306.23 driver, 30Mb broadband Virgin Media VMDG480 Super Hub, Aspire Xplorer Midi Tower, Windows 8 Pro 64bit.