Originally Posted by Diamond_G
ater reading the thread in rage3d they were talking about spoofing the effect (ie not using true 64 FB HDR)... but they feel that that is okay because real HDR loses AA... I dunno, Timbury looked nice without AA...
ATI can I think do HDR but not framebuffer blending which speeds up HDR rendering. So if ATI cards did HDR rendering in a game lets say..it wouldn't run as fast as cards which support frame buffer blending? I maybe wrong...but thats teh way i understand it. If I am wrong please correct me.