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Old 10-23-04, 09:23 PM   #34
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Join Date: Aug 2004
Location: Wellington, New Zealand
Posts: 1,365
Default Re: Tim Sweeney V.S. John Carmack

In terms of physics I'd really like to see an implementation in a game of the BD-Trees paper from SIGGRAPH this year. It allows for soft body collisions and deformation in only 2n time, where n is the amount of time it would take with traditional rigid body collisions...

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Ridiculous DOES not have an 'e' in it. It comes from "ridicule" and has less than nothing to do with the colour red.
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